Crocodile's Tears
Ring
Classes that can use: MIN, SORC, THEU, BAIN, BARD, ENCH, WARD, RM, SKLD
Partial Use: CAB, CLER, FRI, HER, NECR, WIZ, ANI, DRU, ELD, MENT, BD, HEAL, SHA, SM, WARL
Artifact XP: Anywhere
Type: Ring
Comments on Solo, Grouped, or Battlegrouped:
This has been done with 2 people.
| Artifact
Level |
Abilities
Gained
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Comments/Pictures
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0
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Heat 4%
Cold 4%
|
|
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1
|
Energy 4%
|
|
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2
|
Matter 4%
|
|
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4
|
Body 4%
|
|
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6
|
Conversion: 5% of all damage dealt (to you) heals your power and endurance instead
|
|
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8
|
Acuity +15
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10
|
Radiant Aura: all chants and songs now affect all friendly targets near the caster.
|
|
Stats
|
Heretics may now activate Croc Tear Ring - (1.74 patch notes)
The maximum number of player targets affected by Radiant Aura spells is now capped at twenty.
(1.68 patch, Feb 19, 2004)
Credits: Deonorth Talmin, Stara Swift, vn_redlite, Briitta, Sharilus, Cornelous Lifebringer, Drager
I was able to activate the ring as a Friar for
partial usage. I believe that the only restriction on it for Friars is that
the level 10 ability won't work. I would assume that other healing classes
would get the same partial usage of the ring as well.
Sep 16 2004
- Kallah Dreamsong
My understanding was that the ring did work for wardens (and PBT)
then was nerfed. Last I heard was that the ring works for bards and
chanters on hib. Not sure about the other realms. Jan 29
- eredani
For Level 6 ability: (it says INSTEAD in the description, so I am assuming
that its also a 5% damage reduction vs everything, and some very loose
testing seems to support this).
Its not a charge, its a passive ability. And its not THAT good,
its barely noticable often. if someone hits you for 200 damage, you get
10 power, big deal. Nov 21
- Stara Swift
Damage converted via the level 6 Crocodile's Tear Ring ability will now update the player's power and endurance bars.
(1.68 patch, Feb 19, 2004)
Strategy:
Location: 50737, 27855, Oceanus Boreal , just north of that is the crocodile camp. - Jhova
Done with a Warrior and my buffbot, a Shaman, playing both of them.
First off, I'd locate Cyrene and pull
her with the UNGROUPED Shaman, then dive immediately, and swim to the
West of the islands, away from the aggro area (I didnt really care how
much mobs I aggroed, actually I insta'ed Cyrene and aggroed a few
others on the way up. It's not important how much as long as you can
submerge and dive again safely). Then I'd swim to my Warrior which I
left waiting underwater a bit farther away (again, West in my case). Of
course try to stay deep enough so that the crocodiles cant hit the
puller but are still aggroed. After the 10s timer, I'd group my Warrior
(or you could groupe anyone you like), leave the aggroed puller
underwater, go to the surface, pick Cyrene from the pack and beat her
down as a single mob, the rest being still "stuck" to the puller.
Of course this assumes you dont aggro any mobs already underwater, only those on the surface. Oct 17 2004
- Thorbrandr
Tips:
Cynere's respawn time is about 30 minutes. Jan 24
- Jhova
Cynere travels to approximately 53k, 23k with only three to 4
adds. This makes him much easier to deal with, regarding baf
issues. Fight them under water. Dec 10
- Ygerne
Cyrene is a
rather easy encounter, I have found her always at the 3 crocodile
islands in boreal, the Traitor's Dagger also spawns here (Saedri The
Traitor) so this is a good 2 artifact grab for a small group to
do. First time we did this we had 50 Celtic Spear hero (me), 50
Void eldritch, and a 48 druid with good buffs and good heals (thanks to
toa armor, 630pt heals and near capped buffs).
- First try we waited for her and her posse to leave the safety of the
other amaloi crocodiles, if she's buried, just start killin' the
regular amalois, they are good xp, and hell, you might clear a path to
Saedri or Cynere. Eventually she got far away from the group, we killed
her, kind of awkwardly since it was the first time we'd done it, keep
the orange amalois that are with her off the squishies and you will be
fine, eld dropped them quickly then it was me vs. Cynere. Took a
while, used Ignore pain and stag, and then she dropped, however no ring.
- Second Try - same thing, only things went better, I didn't need IP or stag, things went well, except the drop, no dice.
- Third Try - I figured I'd shake things up a bit and tempt fate, I
wanted teh credit for my bard (level 42) since I wanted the item for
her. Now the druid logged her level 50 celtic spear hero (no
ignore pain), the eld was still there and I was playing my 42
bard. Pretty weak group right? Well, we killed her easier
than we had before, and she dropped the ring, I got my credit,
proceeded to pick my jaw up off the ground and there you have it.
Easy encounter, if you want to be safe, bring a group, but definitely
doable if you have a heavy tank, some sorta damage dealer to take care
of adds (another heavy tank would be better in case of mad resists),
and either a good healer, or a class with end regen. Dec 30 2003
- Treize, Grahf and Shel
We did it with a 50 warden and 48 bard, pulled Cyrene
to a deepish part of the area, warden slowly crept up until he could
hit but the adds couldn't hit. Bard used light heals and with a power2
pot didn't run low on power. Took 3-5 minutes to kill but it seemed
much easier than when we did it with 4. 2 people, no buffbot, no MLs,
light heals. Jun 6 2004
- Murodese
Drop:
crystalized Cynere's Rough Skin Jan 8
- Whats
Scroll pieces: Tyrus' Epic Poems
Picture of what completed book says Mar 23 2004 - Kallah Dreamsong
Piece 1 of 3
Naxos rymesters, Naxos tetrarches
Piece 2 of 3
Naxos ambushers, Naxos skulkers
- Naxos ambusher, Skyros tidal warrior Meso
- off a Naxos skulker 30k, 6k in Meso Jan 28 - Mura and Injana
- off a Naxos ambusher at 32k, 5k Meso Jan 28 - Mura
Piece 3 of 3
Naxos marrow mages, Maxos darkbringers
- in the Naxos Territory in Meso roughly 50K 25K Nov 11 - Skalathrax
- off a Naxos Marrow Mage 48k, 21k Meso Nov 23 - Durance
- off a sobekite khu rager Mar 23 2004 - Kallah Dreamsong
- off a sobekite khu komo at Hesperos 62k, 50k May 8 2004 - Mura
- Got... tyrus 3... in ml2 dungeon at the step with cheifs (yellow + con mobs) ,careful that
yeah you dont pull named cheif as he`ll bring tons. May 17 2004 - Zikia
Last modified: 5:16 AM Wednesday, October 25, 2006